// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//

#pragma once
 
#include "targetver.h"

#define WIN32_LEAN_AND_MEAN             // Exclude rarely-used stuff from Windows headers
// Windows Header Files:
#include <windows.h>

#include <d3d10.h>
#include <d3dx10.h>
#include <d3dcompiler.h>
#include <xnamath.h>
#include <map>
#include "..\d3dhookshared.h"
#include "CED3D10Hook.h"


// TODO: reference additional headers your program requires here
